It’s not all workwith Jodie Heenan Creative Director for Siam Studios.
MX Magazine, Tuesday March 4 2008, Page 6
A love of computers and a creative bent has led to all kinds of opportunities, including movies.
Q. How did you happen to do 3D animation for Aussie horror flick Gabriel?
A. I was hanging out with some people at Channel 31 and a guy come to my friend and said “I’m doing an indie film, do you know any 3D artists, we need some special effects done.” And she said “actually I do” and she connected us together. There was no money… it was more for the love of film and love of art.
Q. What did you actually do?
A. I built purgatory. Every window and every fly over the city they wanted to be dirty and dank. That was pretty much the style guide I got. I came up with the creative style of purgatory and the look and feel of what was going to happen.
Q. What title do you have on the credits?
A. 3D city pre-visualisation. I actually have it on my phone because I took a photo.
Q. How did Sony come on board with the film?
A. The director took the film over to Queensland for a conference, the managing director of Sony saw it and within 24 hours he’d signed the contract. They took it and tweaked it to where it needed to go according to their directors.
Q. What are you working on now?
A. I’m working with Chris Lansell on building a virtual gallery: coming up with concept pieces that he’d like to see as installation art pieces. But for whatever reason he can’t build them. One is a huge 6m by 3m brain, one’s a dead polar bear.
Q. Whats the point?
A. It’s about climate change. He (Lansell) is really passionate about climate change and trying to raise people’s consciousness.
Q. How did you go modelling a dead polar bear?
A. I got to the point where I had to kill it and make him look dead and I got really upset. I want it to really evoke a strong sense of disgust. We were hoping for an image that sticks with you for a little bit, you walk away and you’re still thinking about it and it just eats and eats away until you go “I get it”
Q. What do you love about your job?
A. I’ve been into computers since I was eight. I learnt how to program by the time I was 11. I’ve always been into it. And then when I discovered I could put creativity and computers together, I was just at home.
– with Rebecca Beisler